Agenda Details
User Interface GUI
We need to constructed a simple GUI interface for our game Armament. These screens will be built in the game engine
xenko. The screen listing are below and should include common sense navigation to the next screen as well as a static background image. The image can be the same on all screen and hold as a placeholder until our artist get to that point.
- Main Menu Scene
- Splash Scene
- Game Scene
- Join Scene
- Host Scene
- Lobby Scene
- Results Scene
- Option Scene
- Diplomacy Scene
- Load Scene
- Lore/Story Scene
- Account Scene
- Update Scene