ENV: TST
DB: TST
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Item

Proof of Concept Menu System
Agenda Details

Proof of Concept External User Interface and Menu System

Create an image that will show our current art style with the flare we are looking for.  

Action shot containing units attacking and the level of detail we want in the graphics.

Make sure you review GAD 

If there is not a direct reason for having a detail filled in leave it blank so the artist can be creative.
Scene Name: Main Menu System Outside the Game
Where: Non Game Menu
What:
  1. We want a menu system using the GAD to determine the kind of look we are looking for.
Why: Navigation
Who: End User Flow
When: NA
How: Using GAD
Rising Action:
(what is the cause of said action)
NA
Climax:
(the action)
NA
Falling Action:
(effect of said action)
NA
Resolution:
(the end result of said action)
NA
Layout Type: 8 x 11 image
Speech Type: Bubble
Ideophones: Action Type: Moving
Pronunciation: Stomp/Marching