
Officers
Combat Mission Support Officer
bring the full force of your military might. This officer brings the firepower to the fight with access to units such as infantrymen and armored vehicles
Foreign Affairs Officer
Influence combat with nuance. Increase the morale of you men or decrease your enemy's. Has access to spy units and other subtle units.
Logistic Officer
manages your resources and economy in the field. Gathers and collects what you need to fund your campaign.
Engineering Officer
Plans and structures your base. Doing the construction work so you can have a base to operate from.
Graphical User Interface design
In this picture, we provide a rough outline as to how the player will interact with the officers.
Armament Video Game Design Document
The global stats and resources will be placed up top
on the side, probably lower to the bottom would be four thumbnails for each of the officers
at the bottom starting from the left will be
the avatars portrait
Stats of the officer and platoon
what units are currently in the platoon and their status
actions and ability for the officer to take
Additional Information
Wikis
Different Game States
Mechanics for Real Time Strategy RTS Game Armament
Forums
The Different States of the Game
Question about GDD
Graphical User Interface for Armament
Current Mantra
Asset
"Commander Card" Example
Agendas
Officer
Concept for Officer Idea
Create Skill Abilities for Officer
The Different States of the Game