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Officers Creation

Officers Combat Mission Support Officer bring the full force of your military might. This officer brings the firepower to the fight with access to units such as infantrymen and armored vehicles Foreign Affairs Officer Influence combat with nuance. Increase the morale of you men or decrease your enemy's. Has access to spy units and other subtle units. Logistic Officer manages your resources and economy in the field. Gathers and collects what you need to fund your campaign. Engineering Officer Plans and structures your base. Doing the construction work so you can have a base to operate from. Graphical User Interface design In this picture, we provide a rough outline as to how the player will interact with the officers. Armament Video Game Design Document The global stats and resources will be placed up top on the side, probably lower to the bottom would be four thumbnails for each of the officers at the bottom starting from the left will be the avatars portrait Stats of the officer and platoon what units are currently in the platoon and their status actions and ability for the officer to take Additional Information Wikis Different Game States Mechanics for Real Time Strategy RTS Game Armament Forums The Different States of the Game Question about GDD Graphical User Interface for Armament Current Mantra Asset "Commander Card" Example Agendas Officer Concept for Officer Idea Create Skill Abilities for Officer The Different States of the Game