Agenda Details
Figure out how to glue together navMesh areas
we have two navMesh areas (Land, sea). Air units have ability to move on both areas, but they cannot pass from one to another because there is a small gap between them. Find a way to bridge that gap, to "glue" those areas together but to keep current functionality for land, sea and submersive units.
github.com/Unity-Technologies/NavMeshComponents